Custom maps in mapcycle
cs_kismayoHDR
de_nightfever
de_thematrix_11
de_dam_facility_fixed
de_losttemple_pro
de_PasDeQuartier
de_siena
Here’s a list of maps that have been suggested
de_tegea_css_final
GFX heavy, bad level design.
cs_business
GFX heavy outside, bad level design, bad GFX.
de_rotterdam
Bad level design, bad GFX.
cs_drugbust
GFX heavy, too small.
de_industry_b2
GFX heavy, too much fog, bad design.
de_corse
Very GFX heavy
de_wanda
Very GFX heavy
de_paris
Very GFX heavy
de_contra
Bad GFX, bad level design
de_russka
Bad GFX, bad level design
de_villa
Too little detail, almost qualifies though
de_icewerk
Bad GFX, too little detail, bad design
de_season
Too little detail, bad design
de_secretcamp
Too little detail, bad design
de_cpl_fire
Too little detail, unrealistically designed
de_cpl_mill
Too little detail, unrealistically designed
ol_bunker
Bad GFX, too little detail, bad design
1 Comment
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cs_kismayo
Bland map (according to Ghosts refined taste), with good teams and AWP on the roofs no chance for CT, perfect for Setti.
de_thematrix_11
Omg this map is SOOOOO real, it lags any server (not omptimized I guess due its its complex/stupid layout) and has +- mediocre FPS, perfect for Setti.
de_dam_facility
Another excuse for a deathmatch map (just like de_sienna), bad FPS, extremely T biased, perfect for Setti.
de_pas_de_quartier
This is the best: CS1.3 graphics, an excuse for an AWP_Map (useless to play the map without scout/awp) and extremely biased to T side, perfect for Setti.
And you even DARE to put your “curse stick” on competitive maps? Maps that have been played for long time and tested to be the best regarding gameplay, tactics (watch some cpl_mill demos if you don’t know what I mean) and the thing I think is the most fair: stable and good FPS on any machine that is specified on the CSS minimum system requirements…
Honestly, NO comments…
Comment :: May 26, 2007 @ 7:17 pm