// bots
bot_add
bot_quota 2 //Amount of bots to add. Adding many bots will use more cpu. Start with a few bots, then add more if needed.
bot_quota_mode fill // It can be normal or fill. If fill, the server will adjust bots to keep # players in the game, where # is bot_quota (from above)
bot_difficulty 0 //Skill of bots. (0 = Easy, 1 = Normal, 2 = Hard, 3 = Expert.)
bot_chatter off //Control how bots talk. (off, radio, minimal, normal)
bot_auto_follow 1 //Allow bots to automatically follow a human player.
bot_auto_vacate 1 //Kick bots to automatically make room for human players.
bot_join_after_player 0 //Bots must wait for a people to join before joining? If No, bots will play without people.
bot_defer_to_human 1 //Set whether you want bots be able to complete objectives if there are humans on a team.
bot_allow_rogues 0 //bots may occasionally go 'rogue'. Rogue bots do not obey radio commands, nor pursue scenario goals.
bot_walk 0 //The speed at which bots can move.
bot_join_team any //Set what teams bots are allowed to join.
bot_eco_limit 2000 //Bots will not buy if their money falls below this amount.
bot_all_weapons //Bot Mode. If you change this, the below weapon restrictions are ignored. (bot_all_weapons, bot_knives_only, bot_pistols_only, bot_snipers_only)
bot_allow_grenades 1
bot_allow_pistols 1
bot_allow_sub_machine_guns 1
bot_allow_shotguns 1
bot_allow_rifles 1
bot_allow_snipers 1
bot_allow_machine_guns 1