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Server for India - Need help in Configuration

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#21 SNiPY

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Posted 05 May 2013 - 06:09 PM

force_install_dir ./SRCDS/

 

Something i noticed. :D

For Linux it's /. For Windows it's . Good that it didn't cause any problem. It was also mentioned on VALVe's topic. ;)


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#22 Heady

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Posted 05 May 2013 - 06:45 PM

The best is to download the 1.10 version of Metamod and the 1.5 version of SM! I think the metamod.vdf file is already included in MM 1.10.



#23 codergeek82

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Posted 05 May 2013 - 06:49 PM

thanks a lot for your prompt replies.

 

I actually followed the second video  and created a new server.cfg file and a desktop shortcut with all those settings.

 

Before I can proceed any further with Metamod and SourceMod i thought to give it a try as in case of the demonstrated video the server was all done. In my case following is the snapshot. I guess something is wrong, may be you guys can give an expert opinion here.

 

Posted Image


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#24 Heady

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Posted 05 May 2013 - 06:51 PM

Looks fine if it's the first start. Communication to Steam always fails on the first start! Restart the server and the error message should disappear.



#25 codergeek82

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Posted 05 May 2013 - 06:57 PM

Looks fine if it's the first start. Communication to Steam always fails on the first start! Restart the server and the error message should disappear.

Yeah looks like it worked on restart, following is the snapshot

 

Posted Image

 

CoderGeek82


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#26 codergeek82

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Posted 05 May 2013 - 07:01 PM

Only two things that looks like failed:

 

First:

Unknown command "r_decal_cullsize"

 

 

 
Second:
Using map cycle file 'cfg/mapcycle_default.txt'.  ('cfg/mapcycle.txt' was not fo
und.)
Set motd from file 'cfg/motd_default.txt'.  ('cfg/motd.txt' was not found.)
Set motd_text from file 'cfg/motd_text_default.txt'.  ('cfg/motd_text.txt' was n
ot found.)
 
Should I go ahead and install metamod and sourcemod. Do you want to connect to my server to test fire?
I guess i have to do some port forwarding stuff..
 
CoderGeek82

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#27 Heady

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Posted 05 May 2013 - 07:07 PM

Unknown command "r_decal_cullsize"

 

That's normal. Don't know why it's happening, but it happens on every server.

 

 

Using map cycle file 'cfg/mapcycle_default.txt'.  ('cfg/mapcycle.txt' was not found.)
 
You can copy the mapcycle_default.txt and rename it to mapcycle.txt. There you can specify your mapcycle. Make sure to leave a blank line at the end.
 
Set motd from file 'cfg/motd_default.txt'.  ('cfg/motd.txt' was not found.)
 
Same here. Copy the file, rename it to motd.txt and change it as you want. This file is the "message of the day" file which is shown when you join the server. You can use HTML code here.
 
About the last one I'm not 100% sure, but I think it's a replacement for the normal motd file if the user disables HTML motd files. Not so important in my opinion, probably 99,9% of the users have HTML motd enabled.


#28 codergeek82

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Posted 05 May 2013 - 07:08 PM

Ok So the issue specified in Second part mentioned above has been fixed.

 

I opened the files cfg/mapcycle_default.txt and saved as mapcycle.txt

similarly cfg/motd_default.txt was saved as to motd.txt and

motd_text_default.txt saved as to motd_text.txt


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#29 SNiPY

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Posted 05 May 2013 - 07:12 PM

About the first one, probably it's VALVe's issue and you shouldn't worry about that. About the second, we will fix them. Not big deal. Install MetaMod, SourceMod and portforward the following ports:

 

27015 (TCP)

27015 (UDP)

 

Optional: 27020 (UDP, for SourceTV)

 

And yes, you can use whatever ports you would like. Those are the defaults. But if you change them, you will have to add "-port [the port you would like]" comman in the startup command line of your server. It's better to let them as default.


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#30 SNiPY

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Posted 05 May 2013 - 07:14 PM

Make sure to leave a blank line at the end.

 

Why?

 

Ok So the issue specified in Second part mentioned above has been fixed.

 

I opened the files cfg/mapcycle_default.txt and saved as mapcycle.txt

similarly cfg/motd_default.txt was saved as to motd.txt and

motd_text_default.txt saved as to motd_text.txt

 

Nice. ;)


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#31 Heady

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Posted 05 May 2013 - 07:17 PM

Make sure to leave a blank line at the end.

 

Why?

The default files also have a blank line at the end.



#32 SNiPY

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Posted 05 May 2013 - 07:18 PM

Tip about port forwarding:

Make your internal ip static. In this way, the incoming connections from the clients will always go straight ahead to your pc. Otherwise, you will probably have a different internal ip after a reboot of your pc.


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#33 SNiPY

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Posted 05 May 2013 - 07:21 PM


The default files also have a blank line at the end.

 

Oh. :D

Well, no there will be no problem if there is no blank line at the end. I always remove them and i never faced any issues. ;)


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#34 Heady

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Posted 05 May 2013 - 07:22 PM

They are there for a reason. It's also recommend to leave around 3 blank lines at config files like the server.cfg, people have reported problems e.g. at http://forums.alliedmods.net/



#35 SNiPY

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Posted 05 May 2013 - 07:24 PM

lol

I will keep that in my mind. Good to know. ;)


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#36 codergeek82

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Posted 05 May 2013 - 07:37 PM

Ok guys,

 

Port forwarding done--

Static internal IP done, So my pc will always have same IP.

about extra lines.. I will consider both of you and try one by one if i run into any trouble.

 

I have installed Metamod and Sourcemod and the vdf file exactly the way explained in the following video

 

However this Steam ID concept is not clear to me. I want to make it a Non-Steam Server so why do I need a steam ID?

Need help here.


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#37 SNiPY

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Posted 05 May 2013 - 07:44 PM

SteamID? Is it mentioned on the above video?


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#38 codergeek82

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Posted 05 May 2013 - 07:56 PM

Watch the video from 4:55 to 5:20


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#39 SNiPY

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Posted 05 May 2013 - 08:12 PM

Oh! Yeah that SteamID. On that part the video shows you how to make yourself admin on your server. Take a look here for an example:

 

Open the "admins.cfg" file and at the end of it you should type something like this:

 

 
Admins
{
"YOUR IN-GAME NAME HERE"
{
"auth" "steam"
"identity" "YOUR STEAM_ID HERE"
"flags" "z"
}
}
 

About the "flags" read the "admin_levels.cfg" for more information. Flag "z" makes you automatically root admin.

 

Tip: To take your SteamID, open CS:S and join a server. Then open console, type status and take your SteamID. ;)


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#40 Heady

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Posted 05 May 2013 - 08:17 PM

If your server is nosteam, then it's very important that you open this file: cstrike/addons/sourcemod/configs/core.cfg and change the following value, so it's like this:

 

"SteamAuthstringValidation" "no"







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