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My server is not show at master


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#1 Guest_ualexen92

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Posted 28 June 2010 - 02:20 PM

my server it not show at setti master server why
serverip: niyghy.podzone.org:27017
>>>>>>>>> wath i have to do....

#2 Ghost

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Posted 28 June 2010 - 03:34 PM

You have to patch the server.

#3 Guest_ualexen92

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Posted 28 June 2010 - 07:09 PM

wath..... i have Mar 8 2010 (4554) + dproto 0.4.8
last engien last dproto setti not work, help my setti team

#4 Ghost

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Posted 28 June 2010 - 09:41 PM

Allow all clients on the server. It should work because lots of other server admins (to my knowledge nearly all) have dproto with 47/48 support on their server and it's working good.

#5 alexandrubyforyou

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Posted 29 June 2010 - 10:26 AM

i know it work, but my server is not in setti list why, you can try to connect to see my server it work

#6 Ghost

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Posted 29 June 2010 - 10:33 AM

you can try to connect to see my server it work


I don't need to connect myself. Setti does it for me. It does it for all servers on the list. The other servers on the list allow Setti to join => :) . Your server has problems => :( .

Try different patch or double-check that you allow all clients. Don't disallow or use any configurations which would limit who can play. That's the best way. In general, do what others have done.

#7 alexandrubyforyou

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Posted 29 June 2010 - 10:40 AM

setti is " c360qtool " but hi does't connect to my server
my server.cfg
hostname "➔   ZombieWavesλZombieHorror [add to fav]"

mapcyclefile zmmaps.txt

mp_friendlyfire 0

amx_restrict on



// Rcon Cvars

rcon_password "*********" //"password" Set's remote control password



// Server Password

sv_password "" // Password protects server



// Server Cvars

mp_disable_autokick 1 //Prevents a userid from being auto-kicked

mp_autokick 0 //Kick idle/team-killing players.

mp_autoteambalance 0 //Force clients to auto-join the opposite team if they are not balanced.

mp_buytime 2 //Buy

mp_c4timer 23.9 //The amount of time in seconds before bomb explodes after planted.

mp_chattime 0 //amount of time in seconds players can chat after the game is over. Lower value = faster map load change. 

mp_flashlight 1 //Turn on/off the ability for clients to use flashlight. 

mp_forcecamera 3 //Force dead players to first person mode, effectively disabling freelook.

mp_footsteps 1 // Turn on/off footsteps.

mp_friendlyfire 1 //Turn on/off friendlyfire.

mp_freezetime 1 //Time in seconds to keep players frozen when the round starts.

mp_hostagepenalty 0 

mp_limitteams 0 //Max # of players 1 team can have over another. 

mp_playerid 0 //Controls what information player see in the status bar.

mp_roundtime 7.9 //How much time in minutes does a round last

mp_startmoney 750 //Amount of money each player gets when they reset (16000 max)

mp_timelimit 35.9 //amount of time in minutes each map is played before switching to the next map.

mp_tkpunish 1 //Punish TK'ers on next round? 

mp_dynamicpricing 0

sv_maxvelocity 95000 //Max velocity affect lag and speed

sv_challengetime 6

sv_allow_color_correction 0 //Allow or disallow clients to use color correction on this server.

sv_allow_wait_command 0 //Allow or disallow the wait command on clients connected to this server.

sv_alltalk 1 //Players can hear all other players, no team restrictions

sv_alternateticks 1 //If set, server only simulates entities on even numbered ticks.

sv_cheats 0 //Allow cheats on server

sv_consistency 0 //Whether the server enforces file consistency for critical files

sv_contact "www.rqzclan.ucoz.com" //Contact email for server sysop

sv_pausable 0 //Is the server pausable.

sv_timeout 500





// Lan or internet play, Server region cvars

sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )

sv_region 3 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world



// HTTP Redirect

//sv_downloadurl "http://niyghy.podzone.net:91/csczdl_/"

sv_downloadurl "http://aperture-m.com/666/csczdl/"

sv_allowdownload 1

sv_allowupload 0



// Server Logging

mp_logdetail 0 

sv_log_onefile 0 //Log server information to only one file.

sv_logbans 0 //Log server bans in the server logs.

sv_logecho 0 //Echo log information to the console.

sv_logfile 0 //Log server information in the log file.

sv_logflush 0 //Flush the log file to disk on each write (slow).

sv_logsdir "logs" //Folder in the game directory where server logs will be stored.



// bandwidth rates/settings

sv_minrate 12231

sv_maxrate 50640

sv_minupdaterate 20

sv_maxupdaterate 50

sv_mincmdrate 220

sv_maxcmdrate 500

sv_client_cmdrate_difference 1

sv_client_predict 1

sv_client_interpolate 1

sv_client_min_interp_ratio 1

sv_client_max_interp_ratio 1



sv_rcon_banpenalty 60

sv_rcon_maxfailures 10

sv_rcon_minfailures 5

sv_rcon_minfailuretime 45



gamedesc_override www.rqzclan.ucoz.com



setmaster add steam1.steampowered.com

setmaster add steam2.steampowered.com

setmaster add steam3.steampowered.com

setmaster add 207.173.177.11:27010

setmaster add 207.173.177.12:27010

setmaster add 207.173.177.13:27010

setmaster add 65.73.232.251:27010

setmaster add 65.73.232.253:27010

setmaster add 67.132.200.140:27010

setmaster add 68.142.72.250:27010

setmaster add 72.165.61.189:27010

setmaster add 72.165.61.136:27010

setmaster add 69.28.151.162:27010

setmaster add 69.28.151.162:27013

setmaster add 72.165.61.136:27013

setmaster add 72.165.61.151:27013

setmaster add 188.40.40.201:27010

setmaster add 213.239.209.221:27010

setmaster add 72.165.61.190:27010

setmaster enable

fps_max 0

sys_ticrate 0


#8 k1ller

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Posted 29 June 2010 - 10:52 AM

What is your server IP address? The "setmaster add" stuff in your configs is not required - Setti ignores heartbeats from servers. You need to submit your server's IP address in the form at the bottom of the main page http://css.setti.info.
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#9 Ghost

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Posted 29 June 2010 - 10:54 AM

The name is not c360tool anymore. For some games it is, but it's c360tool anymore. There's actually no name for some games.

#10 alexandrubyforyou

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Posted 29 June 2010 - 11:01 AM

i add niyghy.podzone.org:27017 my ip and i have made niyghy.podzone.net:27017 but it say the server is online, i wait for setti but it not come to check if my server work... you cand add my server niyghy.podzone.org:27017 see it is online it work but setti " c360qtool " is never come to inspect my server why :((

#11 Ghost

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Posted 29 June 2010 - 05:42 PM

It seems to be OK. Just wait and see. It should get listed soon.

#12 alexandrubyforyou

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Posted 29 June 2010 - 05:56 PM

soon... :)) this is my last wish before i die
i wait this for a few weeks, maybe years

#13 Ghost

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Posted 30 June 2010 - 07:35 AM

Yesterday it was OK. Now it isn't. Are you changing settings all the time? Also, let the server run 24h online. That way the periodical server verification succeeds more probable.

#14 alexandrubyforyou

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Posted 30 June 2010 - 06:22 PM

i can't let server 24 hour online..... sorry

#15 k1ller

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Posted 30 June 2010 - 07:15 PM

Servers which aren't online 24/7 are no good. Setti will scan those servers but keeping them on the list doesn't make much sense. If it's not 24 hours online then it's not meant for public playing.
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