ip's:
188.243.231.56:27016
188.243.231.56:27015
188.243.231.56:27017
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dproto is of the latest version
my server.cfg:
nsv_build_list 1 allow_spectators 1 decalfrequency 60 edgefriction 2 host_framerate 0 log off mp_autocrosshair 0 mp_autokick 0 mp_autoteambalance 1 mp_buytime 0.25 mp_c4timer 35 mp_consistency 1 mp_fadetoblack 0 mp_falldamage 0 mp_flashlight 1 mp_footsteps 1 mp_forcecamera 0 mp_forcechasecam 0 mp_fraglimit 0 mp_freezetime 0 mp_friendlyfire 0 mp_hostagepenalty 0 mp_kickpercent 1 mp_limitteams 0 mp_logdetail 0 mp_logecho 0 mp_logfile 0 mp_logmessages 1 mp_playerid 0 mp_roundtime 2.75 mp_startmoney 800 mp_timelimit 25 mp_tkpunish 0 pausable 0 sv_aim 0 sv_airaccelerate 10 sv_airmove 1 sv_allowdownload 1 sv_allowupload 0 sv_alltalk 1 sv_cheats 0 sv_clienttrace 1.0 sv_clipmode 0 sv_friction 4 sv_gravity 800 sv_lan 0 sv_maxcmdrate 101 sv_maxrate 25000 sv_maxspeed 320 sv_maxunlag 1 sv_maxupdaterate 117 sv_minrate 0 sv_minupdaterate 67 sv_proxies 1 sv_region 3 sv_restart 3 sv_send_logos 1 sv_send_resources 1 sv_stepsize 18 sv_stopspeed 75 sv_timeout 60 sv_unlag 1 sv_voiceenable 1 sv_voicecodec voice_speex sv_voicequality 3 sys_ticrate 20000 voteban_type 2 // Client info sv_password "" rcon_password "244twti9#@2" hostname "EXTM CS1.6 PUBLIC #2" exec listip.cfg exec banned.cfg setmaster add css.setti.info setmaster add 72.165.61.189 setmaster add 72.165.61.190 setmaster add 216.52.220.16 setmaster add 83.99.253.152 setmaster add 207.173.177.11 setmaster add 63.251.143.218 setmaster add 208.179.202.69 setmaster add 88.40.40.201:27010 setmaster add 69.28.151.162:27010 setmaster add 69.28.151.178:27010 setmaster add 65.73.232.251:27010 setmaster add 65.73.232.251:27040 setmaster add 65.73.232.253:27010 setmaster add 65.73.232.253:27040 setmaster add 68.142.72.250 setmaster add 207.173.177.12 setmaster add pr00f.oo.lv setmaster add 72.165.61.185 setmaster add 72.165.61.186 setmaster add 72.165.61.187 setmaster add 72.165.61.188 setmaster add 69.28.156.250 setmaster add 68.142.64.164 setmaster add 68.142.64.165 setmaster add 69.28.145.170 setmaster add 69.28.145.171 setmaster add 69.28.145.172 setmaster add 208.111.158.52 setmaster add 208.111.158.53 setmaster add 208.111.171.82 setmaster add 208.111.171.83 setmaster add 68.142.91.34 setmaster add 68.142.91.35 setmaster add 68.142.91.36 setmaster add 208.111.133.84 setmaster add 208.111.133.85 setmaster add 68.142.116.178 setmaster add 68.142.116.179 setmaster add 188.40.40.201:27011 setmaster add 188.127.246.99:27000 setmaster add 72.165.61.136:27011 setmaster add 72.165.61.151:27013 setmaster add 72.165.61.151:27011 setmaster add 72.165.61.151:27014 setmaster add 72.165.61.136:27015 setmaster add 72.165.61.151:27012 setmaster add 72.165.61.151:27015 setmaster add 72.165.61.136:27014 setmaster add 67.132.200.140:27012 setmaster add 207.173.176.161:27010 setmaster add 78.60.235.56:27010 setmaster add 69.28.140.247:27010 setmaster add 69.28.140.246:27010 setmaster add 67.132.200.140:27010 setmaster add ns1.cs-shot.ru setmaster add 69.28.151.162:27013 setmaster remove 72.165.61.189 setmaster add 72.165.61.189:27010 setmaster add 813.239.209.221:27010 setmaster add 72.165.61.189:27011 setmaster add 89.28.140.246:27011 setmaster add 72.165.61.136:27010 setmaster add 89.28.140.247:27011
dproto:
======================================================== # DPROTO CONFIGURATION # ======================================================== #LoggingMode - ????? ??????? ?????: # 1 = Console # 2 = Log Files # 3 = Both LoggingMode = 2 # ======================================================== # AUTHID MANAGEMENT # ======================================================== # ClientIDs (for cid_* options) # 1: Real (or generated by HW) steam (STEAM_xx:xx:xx) # 2: Real (or generated by HW) valve (VALVE_xx:xx:xx) # 3: STEAM_ by IP # 4: VALVE_ by IP # 5: Deprecated - client will be rejected # 6: reserved for future use # 7: HLTV # 8: STEAM_ID_LAN # 9: STEAM_ID_PENDING # 10: VALVE_ID_LAN # 11: VALVE_ID_PENDING # 12: STEAM_666:88:666 # ??????????? ????????????? ???????? ??? ????????? ???????? # ??? HLTV cid_HLTV = 7 # ??? ????????? ??????????? ???? id cid_NoSteam47 = 8 cid_NoSteam48 = 10 # ??? ?????? ???? ???????? cid_Steam = 1 # ??????????????? ??????? ??? ???????? ?????????????? # REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example) cid_SteamPending = 9 # For players having revEmu ( >= 9.74) on client-side: cid_RevEmu = 1 # For players having old revEmu on client-side: cid_OldRevEmu = 1 # For players having hCupa's SteamEmu on client-side: cid_SteamEmu = 1 # For SETTI ServerScanner cid_Setti = 3 # SteamEmuCompatMode (0 / 1) # An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option. # Affects only Old RevEmu and SteamEmu emulators. SteamEmuCompatMode = 1 # OldEstCompatMode (0 / 1) # Enables/Disables fix for steamids generated by eST in 0.3.1 version. # Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions. OldEstCompatMode = 0 # IPGen_Prefix1 (int) # STEAM_a:b:c # ^ - this prefix for authids generated by IP IPGen_Prefix1 = 0 # IPGen_Prefix2 (int) # STEAM_a:b:c # ^ - this prefix for authids generated by IP IPGen_Prefix2 = 4 # Note that banid will use steamid WITHOUT any prefixes! # ======================================================== # OTHER STUFF # ======================================================== # DisableNativeAuth (0/1) # Disables valve/steam auth system. # For p.47 Based: Server will not connect to auth servers. # For All: Server will not call authorization functions. # This is a fix for startup freeze for old (p.47) servers. DisableNativeAuth = 0 # ServerInfoAnswerType (0/1) # Sets server answer type for query requests # 0 = New style (Source Engine) # 1 = Old Style (Fix favorites list for p.47 clients) # 2 = Hybrid mode - best solution for now, server is visible anywhere ServerInfoAnswerType = 2 # MasterClient (0/1) # Enables master-client emulation; it helps to register server on master list # if you having "You server is old" error. # USE THIS ONLY WITH -nomaster MODE! # you can use Master_GameVersion to set version of game MasterClient = 0 # Master_GameVersion (string) # Sets version of game that master-client will send on master-server Master_GameVersion = 1.6.3.7/Stdio # SubServer_Enable (0/1) # Enables secondary mini-server that redirects clients on main server. # Use the SubServer_AnswerType parameter to set answer type to info queries # Use the SubServer_Port parameter to set secondary server port # Use the SubServer_MasterClient parameter to enable master-client for secondary server. # This is useful feature if you want all clients to see you server. # Its possible if you set different answer types for main and secondary servers. # Clients which cant "see" main server will be able to see secondary SubServer_Enable = 0 SubServer_Port = 28015 SubServer_MasterClient = 0 SubServer_AnswerType = 0 SubServer_RedirectCommand = connect 169.254.141.3:27015 SubServer_IP = 0.0.0.0 # Game_Name (string) # Sets game name displayed for clients # If Game_Name is empty, native game name will be used Game_Name = Public servar # Enables fix for proper player id displaing on HLStats server monitoring # Enable this only if you have HLStats HLStatsPlayerIdFix = 0 # ExportVersion (0 / 1) # Enables/Disables exporting of dp_version cvar # 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW) # 0 = dp_version cvar will not be exported to server rules. ExportVersion = 1
HELP ME PLEASE............