New server submit form
#21
Posted 06 October 2010 - 05:57 AM
Somehow I believe Russians have their own forums filled with instructions saying "You need to post to Setti forum to get your server listed".
#22
Posted 10 October 2010 - 02:34 AM
[Sun Oct 10 05:33:35 2010]: Got KEY (cssbeta) from 69.162.109.181:27015
[Sun Oct 10 05:33:35 2010]: Server reply: B00000000000000
[Sun Oct 10 05:33:35 2010]: OK. Server accepted me.
[Sun Oct 10 05:33:35 2010]: Server 69.162.109.181:27015 added to Setti masterserver
Then my server isn't actually added, any ideas? I'm adding it as OrangeBox, as that's what it is.
I've tried at least Four times now on different days, still has yet to be added >.<
#23
Posted 10 October 2010 - 11:53 AM
The problem is that the "appid" for the game is 0, which means the server should use HL1 protocol. However, as seen in your post, we can see that the server accepts Orange Box protocol. It shouldn't be that way because the appid is 0.
Have you done something nifty with dproto or something?
#24
Posted 10 October 2010 - 11:18 PM
Counter-Strike: Source on the OrangeBox. I had this issue in the past, I'm starting to think it's eSteamation messing with something. All I did was change the gamedescription using the SDKHooks extension for SourceMod, that's why it's saying the game is Zombie Escape.Hmm.. is this Zombie Escape game Orange Box or CS1.6 variant?
The problem is that the "appid" for the game is 0, which means the server should use HL1 protocol. However, as seen in your post, we can see that the server accepts Orange Box protocol. It shouldn't be that way because the appid is 0.
Have you done something nifty with dproto or something?
The SRCDS server is fully functional (legitmiate and cracked clients can join playing the latest OrangeBox CS:S). Is there any chance the appid check could be bypassed and it goes with whatever game the user enters upon submission?
#25
Posted 11 October 2010 - 06:07 AM
Counter-Strike: Source on the OrangeBox. I had this issue in the past, I'm starting to think it's eSteamation messing with something. All I did was change the gamedescription using the SDKHooks extension for SourceMod, that's why it's saying the game is Zombie Escape.
Hmm.. is this Zombie Escape game Orange Box or CS1.6 variant?
The problem is that the "appid" for the game is 0, which means the server should use HL1 protocol. However, as seen in your post, we can see that the server accepts Orange Box protocol. It shouldn't be that way because the appid is 0.
Have you done something nifty with dproto or something?
The SRCDS server is fully functional (legitmiate and cracked clients can join playing the latest OrangeBox CS:S). Is there any chance the appid check could be bypassed and it goes with whatever game the user enters upon submission?
No, unless your install is by the book how Zombie Escape servers are generally installed. Is it? Changing the game description with SDKHooks doesn't sound normal.
#26
Posted 11 October 2010 - 08:58 AM
This is not reliable enough. It's not possible.Is there any chance the appid check could be bypassed and it goes with whatever game the user enters upon submission?
It's a good thing if you can figure out what's wrong because there are probably other server admins too with the same problem. It might have something to do with Zombie mod, SDKHooks, eSteamation... so hopefully you'll figure out what's wrong with it.
#27 Guest_jsbr0
Posted 11 October 2010 - 09:20 AM
[Mon Oct 11 12:18:59 2010]: Got KEY for EMU test (hl1) from 202.157.178.115:2600
[Mon Oct 11 12:18:59 2010]: Server reply: 9This server is using a newer protocol ( 48 ) than your client ( 47 ). You should check for updates to your client.
[Mon Oct 11 12:18:59 2010]: FAIL. Server denied me.
My server is pacthed It only allow clients using ns v48 ??? I have also tested and the patch works?
#28
Posted 11 October 2010 - 10:54 AM
Variable Value coop 0 deathmatch 1 dedicated d game_descr Zombie Escape game_dir cstrike gq_address 69.162.109.181 gq_dedicated d gq_gametype gq_hostname Zombie Escape :: PlagueFest.com :: FastDL gq_mapname ze_rollermine_factory_v5 gq_maxplayers 62 gq_mod cstrike gq_numplayers 0 gq_online 1 gq_password 0 gq_port 27015 gq_prot source gq_type cssource hostname Zombie Escape :: PlagueFest.com :: FastDL map ze_rollermine_factory_v5 max_players 62 num_bots 0 num_players 0 num_rules 10 os l password 0 protocol 15 secure 1 steamappid 240 sv_cheats 0 sv_contact plaguefest.com sv_password 0 sv_pausable 0 sv_voiceenable 1 tv_enable 0 tv_password 0 tv_relaypassword 0 version 49
That remained constant with eSteamation on and off. Any ideas? >.<
EDIT2: Not sure how old this is, but: http://www.gnu-darwi...11/info/a2s.txt
AppID short Steam Application number (currently always set to 0)Seems about right >.<
#29
Posted 11 October 2010 - 11:41 AM
Do you know if there are any CS1.6 Zombie Escape servers? There was one in the server database, but it doesn't always count.. there's lots of weird stuff there The cs1.6 server had appid = 0, which caused your server to be recognized as the same type
I think your server is down now. Otherwise it would be listed by now.
#30
Posted 12 October 2010 - 07:31 AM
To the best of my knowledge, there is an AMXModX plugin for CS1.6 called Zombie Plague. The possibility is there for both CS:S and CS1.6 to have *Zombie Escape* servers. However, with this being said, I've never heard of one for CS1.6.
Hopefully the server is listed by the morning (provided it doesn't crash, which is rare).
#34
Posted 17 October 2010 - 06:41 PM
Ask at Russian forum (Русский форум). Describe what server you are trying to set up. What mods you have. What configs you are using. What patches you have. What browser you have. Etc, etc. Post in your native language.Hello at me a problem at server addition.
In general an unknown error.
PS. Why have you censored your server's IP address? Servers are meant to be public. That's what you are trying to do when you submit servers at Setti!
Historically there have been different methods to check whether a server is patched or not. Emu historically means "Steam emulation" and NSD maybe "Non-Steam dedicated". Nowadays it's not 100% certain what patches accept what protocol.What's the difference between emu and nsd? emu is not stand=alone? nsd is dedicated? Right?
It is enough to get "Server <your server here> added to Setti masterserver" once. Then it's shown on the masterserver. You don't need verification for other protocols.
#35
Posted 17 October 2010 - 06:42 PM
Reload the page
@ nsdemu
There are some historical reasons. There used to be steamemu and "extracted" versions. They had different user authentication method so they could be separated. There's not real difference if you get your server accepted by either way. Both test successful is the best.
#36
Posted 18 October 2010 - 05:23 AM
can you please reply to this too ?@ Nikita
Reload the page
@ nsdemu
There are some historical reasons. There used to be steamemu and "extracted" versions. They had different user authentication method so they could be separated. There's not real difference if you get your server accepted by either way. Both test successful is the best.
http://css.setti.inf...dpost__p__13652
#37
Posted 18 October 2010 - 06:31 AM
@TiTexcan you please reply to this too ?
@ Nikita
Reload the page
@ nsdemu
There are some historical reasons. There used to be steamemu and "extracted" versions. They had different user authentication method so they could be separated. There's not real difference if you get your server accepted by either way. Both test successful is the best.
http://css.setti.inf...dpost__p__13652
Don't steal topics
#38 Guest_Gourav
Posted 21 October 2010 - 11:37 AM
I hav downloaded & installed CSS orange n installed its patch. Bt whenevr i try to play the game, it shows this error. With this, i havnt able to play the game even once, even if i try to connect to play online or creating an offline server.
Whenevr the loading is about to finish, it shows this error.
Even installing again has also not solved the problem.
Plzzz help
#39
Posted 21 October 2010 - 11:41 AM
Find servers which break rules and report!
If you have any questions, you can talk with me on ICQ: 376421296 or E-Mail: admin@mvpro.net
#40 Guest_Trayken
Posted 21 October 2010 - 02:02 PM
I have a problem with submit my new servers .
I try submit my servers but this never succeed.
Servers ip:
89.46.62.134:27015
79.120.192.14:27045
Error messages:
[Thu Oct 21 16:48:40 2010]: Verifying 80.249.173.39:29015 (80.249.173.39:29015)
[Thu Oct 21 16:48:40 2010]: Got KEY (cssbeta) from 80.249.173.39:29015
[Thu Oct 21 16:48:40 2010]: Server reply: 9STEAM validation rejected
[Thu Oct 21 16:48:40 2010]: FAIL. Server denied me.
[Thu Oct 21 16:52:55 2010]: Verifying 79.120.192.14:27045 (79.120.192.14:27045)
[Thu Oct 21 16:52:55 2010]: Got KEY (cssbeta) from 79.120.192.14:27045
[Thu Oct 21 16:52:55 2010]: Server reply: 9STEAM validation rejected
[Thu Oct 21 16:52:55 2010]: FAIL. Server denied me.
Please help me!
Thank you very mutch.
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