DProto connection flood help
Posted 21 November 2011 - 01:13 AM
From my understanding dproto have an option to ban a reconnecting client that's reconnecting on the same IP over and over but what if there are many IPs (hundreds) connecting to a server over and over preventing players from joining? Is there a way to prevent that?
Posted 17 May 2012 - 07:25 PM
it seems it's botnet or socks proxy servers.
You need traffic log to solve the problem.
If the fake client connects successfully or it's just flooding server with getchallenge command and does nothing more.
Probably you can restrict clients by IP (country filter).
Also look!!! at source port of client (udp stats). Maybe port of real clients and fakes is different - so you may reject incoming connect requests from some ports.
I had the same problem with 1 IP and various ports (bot program), bad guy from the same provider as me. I just made acall to provider and they made a call to that client
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