Hello guys , I have a v34 linux counter-strike source server and when I try to start the server it stops at . I use the command "/srcds_run -console -game cstrike -insecure +maxplayers 20 +map de_dust2 +fps_max 0 -tickrate 66 -port 27015 +sv_lan 0 "
CSS server </p><div>Auto detecting CPU</div> <div>Using SSE2 Optimised binary.</div> <div>Server will auto-restart if there is a crash.</div> <div> </div> <div>Console initialized.</div> <div>Game.dll loaded for "Counter-Strike: Source"</div> <div>maxplayers set to 32</div> <div>exec autoexec.cfg: file size larger than 20MB.</div> <div>maxplayers set to 20</div> <div>Network: IP 188.214.58.222, mode MP, dedicated Yes, ports 27015 SV / 27005 CL</div> <div>L 04/07/2015 - 13:09:19: [SM] Unexpected fatal logging error (file "/root/linux-public/cstrike/addons/sourcemod/logs/L20150407.log")</div> <div>L 04/07/2015 - 13:09:19: [SM] Platform returned error: "No such file or directory"</div> <div>L 04/07/2015 - 13:09:19: [SM] Logging has been disabled.</div> <div>Bots Manager loaded!</div> <div>[SM] Hooking round end events for game: cstrike</div> <div>Status Protect 1.0.0 has been loaded successfully.</div> <div>SourceMod Anti-Cheat 0.7.6.4 has been successfully loaded.</div> <div>Executing dedicated server config file</div> <div>Incorrect price blob version! Update your server!</div> <div>ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!</div> <div>Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!</div> <div>Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)</div> <div>Error: Material "models/error/new light1" : proxy "Sine" not found!</div> <div>[SM] Team Names: T CT - OnRoundEnd available: yes</div> <div>appdatacache.cpp (311) : Assertion Failed: !"Implement me"</div> <div> </div> <div>eSTEAMATiON STEAM2 System is starting-up.</div> <div>Version : 2.0</div> <div>Type: Release Candidate 8 UPDATE 1</div> <div>Release Date: 24 November 2010 11:30 AM</div> <div>Author:ViTYAN</div> <div> </div> <div>eSTEAMATiON STEAM2 initialization and preconfiguring process has been started...</div> <div>eSTEAMATiON loaded legit STEAM2 library</div> <div> </div> <div>eSTEAMATiON STEAM2 v2.0 Release Candidate 8 UPDATE 1</div> <div>Release Date:24 November 2010 11:30 AM</div> <div>Author:ViTYAN</div> <div>has been successfully loaded.</div> <div> </div> <div>eSTEAMATiON STEAM2 configuration has been successfully determined(Local config).</div> <div>eSTEAMATiON configuration is as following:</div> <div> </div> <div>[eSTEAMATiON SECURITY POLICY]</div> <div>SteamEmu Clients: ACCEPT</div> <div>LEGACY SteamEmu Clients: DROP</div> <div>eSTEAMATiON SemiSteam Native Clients: ACCEPT</div> <div>eSTEAMATiON HL1-WON Clients: ACCEPT</div> <div>Minimal Version Restriction for eSTEAMATiON SemiSteam Native Clients : ENABLED</div> <div>Minimal Version required for eSTEAMATiON SemiSteam Native Client's is: 1.60</div> <div>LEGACY RevEmu 1-St Generation Clients: DROP</div> <div>LEGACY RevEmu 2-Nd Generation Clients: ACCEPT</div> <div>LEGACY RevEmu 3-Rd Generation Clients: ACCEPT</div> <div>RevEmu 4-Th Generation Clients: ACCEPT</div> <div>RevCrew's SteamUp Clients: ACCEPT</div> <div>SteamUp/AVSMP Clients: ACCEPT</div> <div>HookEmu Clients: ACCEPT</div> <div>AVSEMU Clients: DROP</div> <div>Legit Valve and Cracked Steam Clients: ACCEPT</div> <div>SETTI server scanner: ACCEPT</div> <div>LEGACY HL1 WON(-nosteam) Clients: ACCEPT</div> <div>Unknown Clients: DROP</div> <div>Unknown Steam simulating Clients: DROP</div> <div>Unknown NonSteam simulating Clients: DROP</div> <div>Unknown TokenLess Clients: DROP</div> <div> </div> <div>[eSTEAMATiON REJECTION SETTINGS]</div> <div>REJECT Clients after initial validation process compliation: ENABLED</div> <div>USE CUSTOM messages for Client's rejection: DISABLED</div> <div>CUSTOM rejection messages file line scan limit: 8192 bytes per line</div> <div> </div> <div>[eSTEAMATiON GLOBAL ID-GENERATION MODE]</div> <div>GLOBAL SteamID mode for Non-Steam Client's without unique ID's support: by IP</div> <div>GLOBAL SteamID mode for Supported(Known) NonSteam Clients: Unique ID's(Depends on Emulator)</div> <div>GLOBAL SteamID mode for Legit Valve and Cracked Steam Clients: VALVE's Unique ID's</div> <div>GLOBAL SteamID mode for Steam clients which failed to authenticate: Classic DROP</div> <div>HookEmu and SteamEmu ID compatability mode: ENABLED</div> <div>SteamEmu COMPAT LEVEL: NATIVE eSTEAMATiON 2.0</div> <div> </div> <div>[eSTEAMATiON LOGGING]</div> <div>Enable logging of Client type to console on connect: ENABLED(STAT)</div> <div>Enable logging of REJECTED Client type to console on connect: ENABLED(STAT)</div> <div>Enable DEBUG file logging: DISABLED</div> <div> </div> <div> </div> <div>exec banned_ip.cfg: file size larger than 20MB.</div> <div>exec banned_user.cfg: file size larger than 20MB.</div> <div>