MobCatcher allows players to capture mobs and get the corresponding spawn eggs. This is useful for trading and transporting mobs from player to player or even across worlds.
MobCatcher is able to store and recall mob specific data saved to specific spawn eggs. This means things like capturing and spawning colored sheep, baby animals, and tamed wolves is possible!
Spawn eggs are now throwable! Right clicking with a spawn egg will send your egg flying, provided you aren't within distance of a block, which will place the mob the normal way. Now you can spawn those hostile mobs a bit further away from you, or toss peaceful ones directly into their correct pens.
Also, Wolves and Ocelots now spawn to whoever had the egg, rather than the original owner. So feel free to tame and trade them.
All you have to do is hold an egg and left click on the mob you wish to capture. Its really that easy.
[color=#b22222] DO NOT capture from enclosed areas/pens belonging to other players, it can be punished with tempban or ban depending of gravity.
Capturing hostile mobs is disabled. You can capture only peaceful ones.
The costs of catching a mob are: one chicken egg + 5 redstone dust + $30
credits for video and content goes to MobCatcher team
MobCatcher
Started by Xarc, Mar 23 2012 12:12 PM
2 replies to this topic
0 пользователей читают эту тему
0 пользователей, 0 гостей, 0 скрытых