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STOP ABUSING RETRY COMMAND


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#1 porov

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Posted 01 September 2010 - 07:25 PM

I am sick of reading in console:

Abuser left the game
Abuser joined the game

3 mins. later

Abuser left the game
Abuser joined the game

after that

Abuser left the game
Abuser joined the game

Just so that he always has a good score. I think that sometimes is acceptable if you are out of luck in the beggining or did some unfortunate team kills but doing it all the time is not acceptable.

I am sick of this shit.

Is there a way to prevent people from constantly reconnecting, or maybe a way to keep their score and not reset it on each new connection?

Maybe some kind of server setting.
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#2 k1ller

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Posted 01 September 2010 - 07:34 PM

Is there a way to prevent people from constantly reconnecting, or maybe a way to keep their score and not reset it on each new connection?

Maybe some kind of server setting.

There is setting for it. I enabled mani_save_scores.

// Enabled/Disabled save scores functionality, 0 = off/1 = on

mani_save_scores 1



// Amount of time in minutes to store a player score for, if set to 0 the score

// will be tracked for the duration of the map

mani_save_scores_tracking_time 5



// For CSS only if set to 1 the save scores module will also restore their cash

// too. 0 = off/1 = on

mani_save_scores_css_cash 0

Also

// This cvar slays players who are killed during a CSS round then leave and

// rejoin the server in the same round then spawn to play the same round

// more than once. 0 = Disabled, 1 = Enabled

mani_anti_rejoin 1


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#3 porov

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Posted 01 September 2010 - 07:49 PM

IT WORKS!!!

Thank you man.
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#4 Zbang

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Posted 01 September 2010 - 08:44 PM

Players should be free do retry the game as many times as they wish.
I remember there was a related topic to this some time ago regarding players retrying their game or joining spectators for easy money. I personally don't use retry nor spec joining and my record shows it, but I defiantly don't condemn it.
Some players need that fresh 0-0 score boost after warming up.
Take the money if they retry or join spec to default 800$ but don't take the freedom to reset score.

#5 k1ller

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Posted 01 September 2010 - 08:50 PM

Take the money if they retry or join spec to default 800$ but don't take the freedom to reset score.

I was thinking about this too. The default value in mani_save_scores_tracking_time was maybe 10 or 15 but I lowered it to 5. I remember that this was enabled couple years ago. Back then I remember it was weird to join back to the server after a short break and have instantly some frags and deaths on the scoretable. Let's see how it works out, it's possible to enable this only at Setti #4 which is supposed to be more popular place for Porov people who requested this in the first place.
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#6 porov

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Posted 01 September 2010 - 08:52 PM

It is standard in many games for score/xp to be saved. Retry/Rejoin is bad because it:

1. Misrepresents the real score.
2. Makes impersonating people easier.
3. Puts strain on the server (unnecessary load/unload cycles)

Only vain people (aka score whores) do this.

This is done in order to make a good image of themselves and impress others.

Actually this is plain old lying. Does a family server encourage this? I hope not.

If your real score is 10 - 10. But people see 10 - 2. Well my friend, THAT IS A LIE.
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#7 Perplexer

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Posted 01 September 2010 - 09:56 PM

I don't like this idea about preserving scores either. Money is one thing, it actually can give you a tangible advantage but resetting the score does not. All it does it gives you a psychological "reset". I don't see anything wrong with that. It doesn't hurt the other team at all. Plus I would hate to start a game with a non-zero score if I simply went offline for 2 minutes for one reason or another. Players can also TK a cheater if the admin is not online and that can drop their scores below 0. They should have the ability to reconnect and reset their scores when the cheater is gone.

If your real score is 10 - 10. But people see 10 - 2. Well my friend, THAT IS A LIE.

What is a lie ? Did a player who reconnected magically create that 10-2 score ? He earned it with his kills. Where's the lie ? You talk like that's some sort of a cheat. In your oppinion every map change is a "lie" then since it resets the scores. Sometimes I have bad score on a map but start really good on the next map, or vice versa. Is that a lie also ? Nonsense.

#8 porov

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Posted 01 September 2010 - 10:05 PM

He died 10 times. Not 2 times as the scoreboard says. His score was 0 - 8, he got frustrated and reconnected. After that achieved a score of 10 - 2. 2 + 8 = 10. Real score 10 kills 10 deaths.

Whatever the case, people are abusing the retry command which is annoying and bad for performance.

And the sad thing is that the people who do it are always the same. To them a negative kill/death ratio is unacceptable so they try to conceal it.

The scores are on per - map basis. You can alter your score for a given map. Your score on the following map has no relation whatsoever.
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#9 sudo

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Posted 01 September 2010 - 11:56 PM

I don't recommend:
// This cvar slays players who are killed during a CSS round then leave and

// rejoin the server in the same round then spawn to play the same round

// more than once. 0 = Disabled, 1 = Enabled

mani_anti_rejoin 1

If you want you server to allow 1 player to play and if this person connect to the server again if the server is empty it will loop that players death.

Try going to the server when nobody is playing and then try rejoining.
===============================================
Rejoining server isn't a crime. Player might be having problem and they need to reconnect.

If you think only score whores do that then what stops you from thinking they use ranks?

Ranks is used for scores. Scoreboard scores are only temporary. This is by design.

Porov, learn to use ranks if they are available on the server.

Spamming rejoin is a different story though and I'm sure he wasn't spamming retry in console?
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#10 NekiNeznanec

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Posted 02 September 2010 - 08:25 AM

He died 10 times. Not 2 times as the scoreboard says. His score was 0 - 8, he got frustrated and reconnected. After that achieved a score of 10 - 2. 2 + 8 = 10. Real score 10 kills 10 deaths.

Whatever the case, people are abusing the retry command which is annoying and bad for performance.

And the sad thing is that the people who do it are always the same. To them a negative kill/death ratio is unacceptable so they try to conceal it.

The scores are on per - map basis. You can alter your score for a given map. Your score on the following map has no relation whatsoever.


The only time ppl abuse retry is when they try to play twice in one round, which is already a solved problem. Other than that it is all about self confidence. I don't even watch others' scores. I know when I play good and when I don't. Somebody reconnects and has 10-2 ? well he's done it himself.
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#11 k1ller

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Posted 02 September 2010 - 09:41 AM

It is standard in many games for score/xp to be saved. Retry/Rejoin is bad because it:

1. Misrepresents the real score.
2. Makes impersonating people easier.
3. Puts strain on the server (unnecessary load/unload cycles)

Points 2. and 3. are not true. I'm not sure how rejoining could impersonate anyone. Point 3. is just "drop in the ocean" kind of thing. I'm not sure about clock cycles but I'm quite sure that player who is online on the server consumes more bandwidth than player who does "retry". In any case the load which retrying player does on the server is nonsense.

For point 1. there were already good answers. I'm starting to think it's better to disable score restoring after all.

@ sudo
Thanks for the info. Clearly a Mani Admin Plugin flaw which they'll hopefully fix in some release. This issue is quite rare though I think. At Setti there are 2 bots playing when there are no players so that should reset the "round of death".
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#12 ticon

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Posted 02 September 2010 - 09:56 AM

1. Misrepresents the real score.



Totally equal, it's all recorded by psychostats, isn't it?

And also rejoin is quite equal (to me), those 800 cash don't make that big difference I think.

But it's good that you can't join same round twice and thats the major point I think.

#13 porov

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Posted 02 September 2010 - 09:59 AM

Well if you are uncertain i think it would be wiser to make a poll.

PS

Point 2: A player can disconnect and then reconnect with a fake name. Since his score is reset it would seem that a new user is connecting. If his score is saved, the other players would notice that he already has a score which will point out that he has played before and is using another name.

Another good point I forgot to make: It is helpful to have your score saved in case you are kicked due to afk or your game crashes.

I do not see any reasonable arguments against score saving.
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#14 Guest_ducky

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Posted 02 September 2010 - 10:09 AM

Haha, porov hoping for a poll so all his minions can vote.
Problem with democracy my friend, is that idiots tend to be the majority. No polls, for u!

#15 porov

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Posted 02 September 2010 - 10:13 AM

Lol idiot. My own players are the ones who are abusing the command (Marios and Monster for ex.) so I don't count on that.

Retard.
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#16 fofo

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Posted 02 September 2010 - 12:45 PM

I want a poll also. Should we donate for a new server and send all these porovs and their idiotic ideas there? Now this is democracy. Ye know, like the french do with the gypsies now.

And yeah idiot in General Porov, your own players do that shit. Too bad you stated it already :((
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#17 porov

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Posted 02 September 2010 - 04:17 PM

Fofo you are not adding to the discussion gtfo.
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#18 Kenny Blankenship

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Posted 02 September 2010 - 06:15 PM

Porov you make every discussion worse, gtfo.

#19 sudo

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Posted 02 September 2010 - 11:44 PM

I want a poll also. Should we donate for a new server and send all these porovs and their idiotic ideas there? Now this is democracy. Ye know, like the french do with the gypsies now.

And yeah idiot in General Porov, your own players do that shit. Too bad you stated it already :((


Sending back Roma Gypsies will be advantage to them, they will not have to pay.

Gypsies are uneducated and prefer to live like that. They send their kids to beg on roads and clean car windscreen for some change... Its very dangerous.

They are always unemployed too. Therefore cant really take care of themselves and most importantly their kids... And also prefer not to send their kids to schools. I don't know why they do that but what French people say is true. This is a problem that should be addressed.

I think the French government should follow what Finland does to gypsies.

Sorry for off topic and sorry if you are gypsy.
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#20 Guest_nabijemtenakurac

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Posted 03 September 2010 - 08:34 AM

I want a poll also. Should we donate for a new server and send all these porovs and their idiotic ideas there? Now this is democracy. Ye know, like the french do with the gypsies now.

And yeah idiot in General Porov, your own players do that shit. Too bad you stated it already :((


Agree Porov GTFO!




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