#1
Posted 14 January 2012 - 08:07 PM
He can't post it becouse the admins blocked him.
His name is arTemis aka. Miau and he got banned for using a bHop-script "TROLOLOL".
Watch now this failbust
I thinks it says all that he dont "bhop-script".
I dont know who banned him but the admins can`t have much skill.
Becouse its normal bhopping what he can do in all public servers.
He played 1 half year only bhopping and got skillz.
So please unban Miau.
He is clean and steamed. He isn't VAC banned.
He play ESL and CSSMIXES and he isn't banned.
Pls watch this and see he dont bhop-scrippting and unban him.
Your birdshooter from Pub2.
#7
Posted 30 January 2012 - 01:29 PM
We have a job to do but we can't do it if we are receiving conflicting instructions.
#8
Posted 30 January 2012 - 02:01 PM
Your conflict resolution goes around banning or not banning players. I've stopped hackers by telling them to disable the cheat. They disable the cheat and everybody plays nicely. It's naive to think that you can ban all cheaters. That's why it's better if players disable their cheats when they join Setti rather than being banned by admins. Obviously you can ban the cheater later if he doesn't disable the cheat. It's psychology. It works better than threatening the cheater with ban
This bhop ban is example of major fuckup. Normal regular player got banned because he bunny hopped. It doesn't matter if he did it with script or not. Admin could have told him not to use bhop script and then continue playing. Instead he banned and now there are several people on bad mood.
#10
Posted 30 January 2012 - 03:53 PM
People aren't playing CS:S to get to see written rules and trying to adapt themselves to rules on the server. Players join servers and play there normally in their own style. They do normal stuff that is possible in the game. Bunny hopping is possible in the game. Some have learned to bunny hop very well. Did the bunny hopper affect the gaming experience in so negative way that he needed to be banned?
Everybody should be there just playing. Admins are necessary evil on every online multiplayer game. It'd be better if games would prevent wrong kind of behavior in the first place. Unfortunately that's not the case, and unfortunately we need regular players to look after the server.
#11
Posted 30 January 2012 - 04:50 PM
If arTemis was hopping like that on my watch I'd told him to stop bunnyhopping. It's impossible to say whether a person is using a script or just good at making mouse bindings with which to jump with. It's irrelevant whether he is using a mwheelup binding or some "press this key to bunnyhop" script to jump. If players want to jump like that they should go jumping on other servers.Bunny hopping is possible in the game. Some have learned to bunny hop very well. Did the bunny hopper affect the gaming experience in so negative way that he needed to be banned?
Another similar but not as annoying bug in the game is the fastswitch with AWP. It's clearly a bug that quickly switching weapons is faster than doing the normal reload. It doesn't make any sense. In CS1.6 it was possible to shoot through walls. In CS:S it isn't. If CSS 2 is released I'm 100% sure that Valve would fix fastreloading and try to prevent bunnyhopping. Valve did something like 15 patches to fix bunny hopping in TF2. I'm not sure if bunnyhopping is possible in TF2 now but Valve did lots of updates to prevent it. Bunny hopping is a bug and exploiting bugs is cheating. It's irrelevant if you are "wallhacking" via friend's monitor or using a program to see through walls. Bunny hopping is a similar issue. It's irrelevant how you do it. Admins should tell players to stop bunny hopping if players are bunny hopping too much.
Players who can't deal with the pressure of being a (limited) admin can have their admin privileges removed.
#12
Posted 30 January 2012 - 06:12 PM
Lol, you clearly haven't played in a long time (at least with AWP). The fastswitch bug with AWP has been fixed already, some patches ago! It's now not faster anymore coz you can't zoom/shoot until the amount of time it takes to reload has passed (however it caused a new bug where if you fully reload the AWP and switch to another weapon and back, you can't shoot nor reload until the time it takes to reload has passed).Another similar but not as annoying bug in the game is the fastswitch with AWP. It's clearly a bug that quickly switching weapons is faster than doing the normal reload. It doesn't make any sense. In CS1.6 it was possible to shoot through walls. In CS:S it isn't. If CSS 2 is released I'm 100% sure that Valve would fix fastreloading and try to prevent bunnyhopping.
Seriously, please tell me you knew it's fixed already, or that this isn't a fix to you yet Oo
#13
Posted 30 January 2012 - 06:48 PM
I had a feeling they fixed it because I remember writing about it earlier but then again I wasn't 100% sureSeriously, please tell me you knew it's fixed already, or that this isn't a fix to you yet Oo
Maybe this patch: http://css.setti.inf...3084#entry13084
When do they fix bunny hopping like they did for quickswitch? Valve fixed bh for TF2!
#17
Posted 30 January 2012 - 08:28 PM
And why is to Bhop, a Bug?
But Marioc is Right. If they would remove it, I will stop playing Css, too.
Bhop is a nice addition to the gameplay. It's Fun...
And it's isn't so hard to detect Bhop Scripters.
#18
Posted 30 January 2012 - 09:18 PM
Yes, it is a bug. It is clearly a mathematical bug. When you are strafing and "moving forward" at the same time you gain speed. This bug has existed since Doom or Quake most likely. When jumping was made possible (people who played Doom might remember the times) it brought plenty of new moving capabilities. See this video for demonstration:And why is to Bhop, a Bug?
Nowadays the same bugs remain even though game developers try to prevent them. In CS:S it is easy to gain speed by jumping when you are going downwards on slopes. Some pro players are now jumping on every sloping polygon in the maps - clearly a bug even though it requires a tremendous amount of skill and practice.
Good. It'd make the game much more enjoyable. Valve might also start making a new version of CS:S (different from console game Global Offensive ) if people stopped playing. Maybe then we'd get rid of bunny hopping just like in TF2.But Marioc is Right. If they would remove it, I will stop playing Css, too.
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