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Yooho's Content
There have been 27 items by Yooho (Search limited from 09-November 18)
#71470 Broken plot/history on server page
Posted by Yooho on 07 August 2012 - 05:28 PM in Servers and Masterserver
#49811 cannot add The Ship server
Posted by Yooho on 14 September 2011 - 06:18 PM in Servers and Masterserver
#47879 cannot add The Ship server
Posted by Yooho on 18 August 2011 - 11:18 PM in Servers and Masterserver
wuh? what server what?You can use domains (hostnames) too if you want. In this case the problem is that your server doesn't respond to the basic information query to the server. Verify that your servers can join the server.
this [http://canyouseeme.org/] says I have port 27017 open
do I have to open other ports for setti?
also I've tried with an old CSS v34 server, the same error...
EDIT:
TF2 unpatched server:
[Fri Aug 19 00:21:44 2011]: Verifying 2.225.175.46:27017 (2.225.175.46:27017) [Fri Aug 19 00:21:44 2011]: Got KEY (cssbeta) from 2.225.175.46:27017 [Fri Aug 19 00:21:44 2011]: Server reply: 90000GameUI_ServerRejectSteam [Fri Aug 19 00:21:44 2011]: FAIL. Server denied me.The thing is my Ship server worked just fine 7-8 months ago. It was on Setti's list. I haven't changed any files in it, so the Masterserver must have changed. Can it detect The Ship servers?
EDIT2:
now that's strange. Setti just connected successfully to my server...
also, i see there's a different IP for c360qtool : 174.129..
any idea why?
#47435 cannot add The Ship server
Posted by Yooho on 12 August 2011 - 05:54 AM in Servers and Masterserver
#47407 cannot add The Ship server
Posted by Yooho on 11 August 2011 - 09:37 PM in Servers and Masterserver
[Thu Aug 11 21:30:29 2011]: Verifying 2.225.175.46:27017 (2.225.175.46:27017)
[Thu Aug 11 21:30:31 2011]: No INFO from 2.225.175.46:27017
[Thu Aug 11 21:30:31 2011]: Could not request server information
there are people entering the server so it's forwarded right (unless there's another port i don't know about)...
thanks
#13687 cheates on our server
Posted by Yooho on 17 October 2010 - 11:23 AM in Ban / unban requests
lolyes sure..and then they turn on speedhack..
team kill)))issue resolved)
wtf man I didn't have speedhack working on my server since 2008
guess they don't really care about the servers...
#13484 cheates on our server
Posted by Yooho on 14 October 2010 - 07:21 PM in Ban / unban requests
I wanno go ninja on these haxorz
#7794 SRCDS fps on windoze XP
Posted by Yooho on 19 July 2010 - 09:34 AM in Counter-Strike: Source
#7793 BUG ON SETTI
Posted by Yooho on 19 July 2010 - 09:30 AM in Servers and Masterserver
Server rev.ini :
SteamClient = True
SteamDll=E:\Steam\Steam.dll
ClientDLL=E:\Steam\steamclient.dll
Thanks bir3yk!
#7743 BUG ON SETTI
Posted by Yooho on 18 July 2010 - 12:22 PM in Servers and Masterserver
92.114.85.23:27017
and it was detected right away.
#7722 BUG ON SETTI
Posted by Yooho on 18 July 2010 - 01:12 AM in Servers and Masterserver
Build 4260
#7219 Counter-Strike:Source Beta server
Posted by Yooho on 29 June 2010 - 06:24 PM in Servers and Masterserver
Cannot submit the .40 one(it's closed now because i've got a virus problem). The .34 is detected immeditely. And there's no question, people have joined my server.Can you even successfully submit the server on the main page? The main page's server submission form uses the most basic information query mechanism to verify that the server is there. If you don't see green light there, then it won't work. Even if you see green light when submitting it doesn't mean everything would work out good in the later tests.
Offtopic: What's with the tags in the internet server list? Also, isn't there a way to filter the list by server version?
#7086 Counter-Strike:Source Beta server
Posted by Yooho on 27 June 2010 - 07:34 PM in Servers and Masterserver
#7085 Counter-Strike:Source Beta server
Posted by Yooho on 27 June 2010 - 06:31 PM in Servers and Masterserver
Now I'm running version .40 on port 27015 and .34 on port 27017.
#7081 Counter-Strike:Source Beta server
Posted by Yooho on 27 June 2010 - 05:54 PM in Servers and Masterserver
So the 1.0.0.34 version is detected properly. Just tried to add it a minute ago. I'm starting to think it's an emulator 'issue'. I'll try to change the emu and get back on this.This server isn't detected by Setti. My deathmatch server is, so there's no problem with the NAT/routing. How can I add my server to the list?
PS: why is the Setti site so slow? forum too.
#7068 Counter-Strike:Source Beta server
Posted by Yooho on 27 June 2010 - 01:30 PM in Servers and Masterserver
92.114.85.23:27015 no response
I'm curious how other 1.0.0.40 servers were added to the list.
People confirmed they were able to connect to my server!
This is so frustrating...
#7040 Counter-Strike:Source Beta server
Posted by Yooho on 26 June 2010 - 04:30 PM in Servers and Masterserver
I updated the server to version 40 but it still isn't detected. So I fired up the DM server on port 27015, Setti detected it, and then started the 40 version hope it works.Some of the new update CS:S servers weren't detected correctly until now. Some server admins were lucky or updated from the beta in which case the detection worked. Anyways, everything should be coming up OK soon. Let's hope everybody updates. The new CS:S deserves serious play time
#6998 Counter-Strike:Source Beta server
Posted by Yooho on 25 June 2010 - 11:01 PM in Servers and Masterserver
92.114.85.23
This server isn't detected by Setti. My deathmatch server is, so there's no problem with the NAT/routing. How can I add my server to the list?
PS: why is the Setti site so slow? forum too.
#5318 PCs behind proxy
Posted by Yooho on 19 April 2010 - 05:06 PM in Servers and Masterserver
I was trying to spend less $$$ and NOT buy a router!
Well, the proxy/firewall with NAT didn't work so well so I got a router, after all.
The problem is I can't get the server list to work properly through the router. Servers near me appear with 1000+ latency instead of 15 http://css.setti.inf...tyle_emoticons/default/mad.gif
And my local LAN server doesn't appear at all...
#5173 PCs behind proxy
Posted by Yooho on 11 April 2010 - 11:27 PM in Servers and Masterserver
CS:S uses UDP.
- You can use Sockscap or simiar program to make CS:S connect through a proxy with SOCKS5.
or
- use a program with NAT technology (I'm using Kerio Winroute)
Goodluck!
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